About
I'm Harvey — a product designer and frontend engineer. I research and design AI/ML interfaces and then write the code for them, most of it across AWS Bedrock and SageMaker, the rest as products I ship end to end on my own.
Experience
2026
Independent product work
Plover, a running-readiness product I took from a Jupyter notebook to a deployed app with auth and per-user isolation in about twelve days — its backtest replays history through the same product code the app ships, and the beta so far is my own use. Anagnori (a self-tested iOS prototype) and RunTools came out of the same solo design-and-build loop. Plover case study
Aug 2025 – Apr 2026
Frontend engineer — AWS, Bedrock
Frontend work on Bedrock surfaces, including verifying and delivering frontend support for 19 foundation-model launches. Also ran a research-and-prototyping pass on a headless chat UI primitive, which engineers went on to build.
Jun 2023 – Aug 2025
UX designer — AWS, SageMaker and Bedrock
Designed the SageMaker Canvas data-integration work that took datasets from 5GB to 1TB, two re:Invent 2024 design-system migrations, and the Bedrock IDE model picker — some of it on surfaces I later worked on as an engineer. AWS launch note
2022
UX design intern — AWS, SageMaker Canvas
End-to-end designs for a no-code computer-vision model tuner across a 12-week internship, working with four engineers and a PM. The feature launched the quarter after re:Invent. AWS blog post
2021
UX research intern — Apollo.io
Ten think-aloud interviews, 60 hours of Fullstory footage, and card sorts across 100+ filters on the prospecting experience. Three of the five changes I proposed were accepted and implemented. Apollo.io UX case study
2020
Frontend engineering intern — Apollo.io
Built directory pages for 200M+ companies with billions of annual impressions, and a self-serve sign-up flow that contributed a $1.2M annual revenue increase. Apollo.io frontend case study
Education
Carnegie Mellon University
Human-Computer Interaction and Statistics/Machine Learning.
Outside of work
I mess around with Photoshop and After Effects, and I run sometimes — which is how Plover and RunTools started. The design-engineering crossover isn't a job description for me; it's just how I end up making things.